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	<id>https://wiki.automationgame.com/index.php?action=history&amp;feed=atom&amp;title=Material_Slots</id>
	<title>Material Slots - Revision history</title>
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	<updated>2026-05-02T09:13:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.automationgame.com/index.php?title=Material_Slots&amp;diff=245&amp;oldid=prev</id>
		<title>imported&gt;Caswal: Created page with &quot;Do allow the game to swap materials at runtime, we need to know what slot is what.  For bodies, there are place holder materials found in /Cars/Bodies/Meshes.  For Fixtures, t...&quot;</title>
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		<updated>2017-09-30T10:57:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Do allow the game to swap materials at runtime, we need to know what slot is what.  For bodies, there are place holder materials found in /Cars/Bodies/Meshes.  For Fixtures, t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Do allow the game to swap materials at runtime, we need to know what slot is what.&lt;br /&gt;
&lt;br /&gt;
For bodies, there are place holder materials found in /Cars/Bodies/Meshes.&lt;br /&gt;
&lt;br /&gt;
For Fixtures, there are place holder materials found in /Fixtures/FixtureMats/...?&lt;br /&gt;
&lt;br /&gt;
Fixtures also need correct material slot names:&lt;br /&gt;
* panel_1&lt;br /&gt;
* panel_2&lt;br /&gt;
* glass_1&lt;br /&gt;
* opaqueglass_1&lt;br /&gt;
* trim_1&lt;br /&gt;
* grill_1&lt;br /&gt;
&lt;br /&gt;
The numbers are open ended, should start at 1, and go up to as many as required.&lt;/div&gt;</summary>
		<author><name>imported&gt;Caswal</name></author>
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