Designer Level Mods: Difference between revisions

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Revision as of 21:53, 6 March 2023

From update 4.3 onwards, Automation supports the creation mod levels displayed when a player is editing a car or engine.

Overview

A Designer Level is a collection of Unreal Levels with a name, description, preview thumbnails and a year. Players have the option to select a Designer Level to show when they enter the car & engine designer, or the engine designer.

Usually, Designer Levels combine Photoscene Mod Levels

Workflow

  1. In UE4:
    1. Set up a mod.
    2. Create and fill out a Custom Paint file.
    3. Create your Custom Paint material.
    4. Assign variables to the export user data.
  2. In the Automation Workshop Publishing Tool:
    1. Set up a workshop item.
    2. Share your mod.

Create your Custom Paint mod