From update 4.3 onwards, Automation supports the creation mod levels displayed when a player is editing a car or engine.
Overview
A Designer Level
is a collection of Unreal Levels with a name, description, preview thumbnails and a year. Players have the option to select a Designer Level
to show when they enter the car & engine designer, or the engine designer.
Usually, Designer Levels
combine Photoscene Mod Levels
Workflow
- In UE4:
- Set up a mod.
- Create and fill out a
Custom Paint
file. - Create your Custom Paint material.
- Assign variables to the export user data.
- In the Automation Workshop Publishing Tool:
- Set up a workshop item.
- Share your mod.